Concept art project showcasing character design for a computer game about justice from a victim's point of view. The justice is based on ancient punishment ways throughout the human history. Each punisher is designed specifically for the type of crime it represents and visually the game is inspired by 1980's encyclopedias, medical books and informative books about insects and animals.
The project showcases character selection screen, bio screen for each character and classic frame by frame animation of one way of each character's punishment.
cycles and the punish animation of each character
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